(I still don’t know how to use the “regular” ship designer, but don’t tell anyone.)ģ) You will have to do SOME researching, but nothing terribly extensive. (Quick tip: press “c” to toggle snapping the fuel rods into place.)Ģ) Know how to build a ship using the Easy Build Mode hall. I believe another user’s Starbase guide contains some FAQs and covers this – if not, you can simply look it up somewhere else. I’ve seen everyone struggle with this at some point – you will want to look up how to do this if you have trouble. (This guide can also be used to reach Corazium in Zone 5 if you adjust some of the distances.)īefore you leave your Origin station, you will want to know a few basic procedures to make sure you don’t completely goof it up 900 kilometers out.ġ) Know how to replace your fuel rods. THIS is the primary issue we will be solving in this guide. However, if you become disoriented in the middle of the asteroid field and can’t find your way back, you have effectively just become derelict in space.
This may not seem like that big of a problem at first. Worst of all, however, is that after 500 kilometers, the transponders for the Origin stations will fade out of view. But it’s not as easy as just going out and back – the entire way you’ll need to dodge asteroids constantly. This means it takes at LEAST 650 kilometers of traveling to get to the Kutonium-rich areas of Zone 4.
The asteroid belt is 2200 kilometers by 600 kilometers, and you start at the long end. But for the rest of us, we need to think smarter about how we fly to achieve the same results. Of course, if researching is your thing, you can eventually unlock the YOLOL chip and run something like ISAN on it (or create your own program if you’re a genius) that tells you your position so you know how to get home. So what’s the solution? Low-tech flying: making your early-game technology carry you all the way to the best asteroid fields and back again safely. Plus, grinding for points is no fun (unless you find it fun I guess). Research points are gained through crafting, and crafting can take quite a bit of time. (So volatile that it was 80,000 YESTERDAY)īut what’s a low-tech early-game plebeian to do? Researching higher-tech ship parts takes a lot of time and effort. As of the time of this guide’s creation, this stuff costs 50,000 in-game credits per stack, and the price is highly volatile. You can buy it on the auction market – if you’re DAFT. It’s the hottest ore on the block (sometimes), and you need some to make many of the crafting bench upgrades and progress through the game.