For duo summoners, you will end up doing a lot of the same stuff fight in and out, so while it is cool early, you kinda cap out. They also don't require anything other than Finesse to get damage, as they don't need many abilities to do their job.īut that is getting off topic. Archers are the best, because special arrows let them do anything. I was never a fan of archers of any form tbh, just never was my style in any RPGs. However, duo summoners are going to get boring really fast, I'd suggest something else. You could sprinkle points around for a lot of buffs and not worry about getting maxed out damage on the bow attacks. Archers are pretty easy to combo with summoners since they can work really well even without using many huntsman skills. However, maybe thinking of a more stronger support summoner role? Now naturally, I would say both will have own defensive skills to protect themselves and other as well. I still havent played a playthrough solo As in with no other players and I was thinking it would be fun and cool to do a duo of summoners. Archers generally are the most useful without skills for their class, so pumping Finesse and using a bow will make your summoner more useful when there is nothing else to do.Home Discussions Workshop Market Broadcasts.Ĭhange language. Yeah, last thing you want to do on a summoner is take anything but summoning. Divinity Original Sin 2 Definitive Edition Builds - Glacial Guardian (Hydrosophist/Summoner Build)Ĭhaoslink View Profile View Posts. No spells will make your summons stronger - only 'infusion' skill books that you can buy or steal from Nebora vendor in fort joy. If you cast it on water it has water attacks. A good class for a phys summoner is elf as they have the innate blood sacrifice skill and if you cast a summon on blood it gets the mosquito swarm skill. Your summoning lvl will also affect the power of your totems. Get farsight and power infusions first, then later you'll get shadow.Įach infusion skillbook makes your summoning stronger and gives them extra abilities. I used support skills a lot of them and had pure summoning. I finished a Tactician game with a lvl 19 summon.
The best way to play a summoner is max summoning first you don't need attributes to help summons apart from infusions. I'm looking to find out the truch here, so I know what to do as I level up. But, I ran across advice yesterday that this approach becomes weak in later game, and summoners were better off in long term to build up some necro capabilities. I've created a conjurer, and so far just at level 2. Spells will pile up quickly but using the CC from ice spells such as hail strike, winter blast, ice fan is a great way to prevent ranged targets from picking you off while dealing with melee units.Home Discussions Workshop Market Broadcasts. Focus wits second for increase of Crit and intelligence third for magic damage. Let me know what you think and if theres something you think I could add or take away.Ĭurrent level 13, hes doing well so far. Beast Pirate Lord Theme: As a captain hes a leader and battle master, so setting traps and turning the tides seemed fitting. With all this combined, this build is a highly efficient support in: 1. I made a build that looks like a cross between Sparksummoner and Duelist. Which duo is the funniest to play and the most powerful? Fire dps is great : master of sparks on my invo and battlemage, explosive traps, flaming tongues. Add another point in warfare when thick of the fight becomes available. Put your Warfare point in early and then in a ratio of of pyro :scoundrel : 2Handed. Savage sortilege with human means taking advantage of your extra critical chance with your spells. After this point spread your stats as in Intelligence : Memory : Wits until Intelligence is maxed out, then dump all your points into Wits. Undead is the best choice for this kind of character, they are good at opening locks and can play dead to avoid fight. Supportive char that helps you dealing with trades, talks and find the hidden treasures.
Use Necromancer and Warfare Skills to overwhelm your enemies while you heal yourself through damage. This page features the builds created by Castielle on youtube, you can find detailed written build guides here. Builds for Divinity: Orginal Sin 2 are player-created combinations of skills and gear to adhere to a specific theme or reach a min-max objective.